AGUNG SAPUTRA, A.; NONGGALA PUTRA, F.; RUSDIAN YUSRON, R. D. . Rancang Bangun Game Edukasi Pengenalan Kebudayaan Indonesia Menggunakan Metode Game Development Life Cycle (GDLC) Berbasis Android. Journal Automation Computer Information System, [S. l.], v. 2, n. 1, p. 66–73, 2022. DOI: 10.47134/jacis.v2i1.43. Disponível em: https://jacis.pubmedia.id/index.php/jacis/article/view/43. Acesso em: 20 apr. 2024.