Pembuatan Games Edukasi Pengenalan Hewan Berdasarkan Makanannya Berbasis Augmented Reality

Authors

Binti Aulatul Mufida , Fatra Nonggala Putra , Rizqi Darma Rusdiyan Yusron

DOI:

10.47134/jacis.v1i2.20

Published:

2021-11-03

Issue:

Vol. 1 No. 2 (2021): November

Keywords:

Game, Hewan, Game Devolepment life Cycle (GDLC), Augmented Reality, Mobile

Articles

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How to Cite

Mufida, B. A. ., Putra, F. N. ., & Rusdiyan Yusron, R. D. . (2021). Pembuatan Games Edukasi Pengenalan Hewan Berdasarkan Makanannya Berbasis Augmented Reality. Journal Automation Computer Information System, 1(2), 120–130. https://doi.org/10.47134/jacis.v1i2.20